<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: HTML 5 Asteroids</title>
	<atom:link href="http://dougmcinnes.com/html-5-asteroids/feed/" rel="self" type="application/rss+xml" />
	<link>http://dougmcinnes.com</link>
	<description>Chuckle and Chortle</description>
	<lastBuildDate>Tue, 01 May 2012 00:21:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Fotografika &#187; Blog Archive &#187; Más HTML5</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-482</link>
		<dc:creator>Fotografika &#187; Blog Archive &#187; Más HTML5</dc:creator>
		<pubDate>Tue, 01 May 2012 00:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-482</guid>
		<description>[...] Por supuesto que no podía pasar mucho tiempo para que alguien hiciera un juego usando solamente HTML5. Seamos específicos: el elemento CANVAS http://dougmcinnes.com/html-5-asteroids/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Por supuesto que no podía pasar mucho tiempo para que alguien hiciera un juego usando solamente HTML5. Seamos específicos: el elemento CANVAS <a href="http://dougmcinnes.com/html-5-asteroids/" rel="nofollow">http://dougmcinnes.com/html-5-asteroids/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matrices &#171; morvalets</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-157</link>
		<dc:creator>Matrices &#171; morvalets</dc:creator>
		<pubDate>Sun, 11 Mar 2012 02:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-157</guid>
		<description>[...] terminar, os dejo con una versión del mismo, programada en HTML5: Asteroids. Share this:TwitterFacebookMe gusta:Me gustaSé el primero en decir que te gusta esta post.   Esta [...]</description>
		<content:encoded><![CDATA[<p>[...] terminar, os dejo con una versión del mismo, programada en HTML5: Asteroids. Share this:TwitterFacebookMe gusta:Me gustaSé el primero en decir que te gusta esta post.   Esta [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Três jogos clássicos em HTML5</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-52</link>
		<dc:creator>Três jogos clássicos em HTML5</dc:creator>
		<pubDate>Mon, 16 May 2011 15:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-52</guid>
		<description>[...] Aqui temos duas versões deste clássico em sua versão flash. Uma com gráficos 3D pré-renderizados e outra muito mais simples e minimalista. [...]</description>
		<content:encoded><![CDATA[<p>[...] Aqui temos duas versões deste clássico em sua versão flash. Uma com gráficos 3D pré-renderizados e outra muito mais simples e minimalista. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tres juegos clásicos en HTML5</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-51</link>
		<dc:creator>Tres juegos clásicos en HTML5</dc:creator>
		<pubDate>Mon, 16 May 2011 13:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-51</guid>
		<description>[...] tenemos dos versiones de este clásico. Una con gráficos 3D prerenderizados y otra mucho más sencilla y [...]</description>
		<content:encoded><![CDATA[<p>[...] tenemos dos versiones de este clásico. Una con gráficos 3D prerenderizados y otra mucho más sencilla y [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HTML5 In The Brainpan: Biolab Disaster &#124; 02DN</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-50</link>
		<dc:creator>HTML5 In The Brainpan: Biolab Disaster &#124; 02DN</dc:creator>
		<pubDate>Wed, 15 Sep 2010 23:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-50</guid>
		<description>[...] that actually got a full night&#8217;s sleep last night, you may want something with a bit more of an old-school challenge. Just [...]</description>
		<content:encoded><![CDATA[<p>[...] that actually got a full night&#8217;s sleep last night, you may want something with a bit more of an old-school challenge. Just [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gone Treasure Hunting &#187; HTML5 In The Brainpan: Biolab Disaster</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-49</link>
		<dc:creator>Gone Treasure Hunting &#187; HTML5 In The Brainpan: Biolab Disaster</dc:creator>
		<pubDate>Wed, 15 Sep 2010 22:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-49</guid>
		<description>[...] that actually got a full night&#8217;s sleep last night, you may want something with a bit more of an old-school challenge. Just [...]</description>
		<content:encoded><![CDATA[<p>[...] that actually got a full night&#8217;s sleep last night, you may want something with a bit more of an old-school challenge. Just [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: An Explanation of Drawing To The Canvas &#8211; HTML5 &#124; MultiTap Studios</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-48</link>
		<dc:creator>An Explanation of Drawing To The Canvas &#8211; HTML5 &#124; MultiTap Studios</dc:creator>
		<pubDate>Sat, 07 Aug 2010 18:45:25 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-48</guid>
		<description>[...] your canvas into a grid and redrawing the tiles affected by movement. A good example of that is HTML 5 Asteroids by Doug McInnes, if you hold down the &#8216;g&#8217; button on your keyboard while playing you will see a [...]</description>
		<content:encoded><![CDATA[<p>[...] your canvas into a grid and redrawing the tiles affected by movement. A good example of that is HTML 5 Asteroids by Doug McInnes, if you hold down the &#8216;g&#8217; button on your keyboard while playing you will see a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Game Development With HTML5: A Round-up of Resources &#124; MultiTap Studios</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-47</link>
		<dc:creator>Game Development With HTML5: A Round-up of Resources &#124; MultiTap Studios</dc:creator>
		<pubDate>Fri, 23 Jul 2010 20:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-47</guid>
		<description>[...] HTML 5 Asteroids &#8211; This is a fun little asteroids game developed using HTML5. What&#8217;s really great about this game is if you hold down &#8216;g&#8217; then you can see the grid used for the game. Also you can see the squares that are getting re-drawn which is a helpful little trick. [...]</description>
		<content:encoded><![CDATA[<p>[...] HTML 5 Asteroids &#8211; This is a fun little asteroids game developed using HTML5. What&#8217;s really great about this game is if you hold down &#8216;g&#8217; then you can see the grid used for the game. Also you can see the squares that are getting re-drawn which is a helpful little trick. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zakstudio &#187; Un superbe jeu Asteroid en HTML5</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-46</link>
		<dc:creator>Zakstudio &#187; Un superbe jeu Asteroid en HTML5</dc:creator>
		<pubDate>Tue, 13 Jul 2010 17:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-46</guid>
		<description>[...] un superbe jeu fait en HTML 5, qui reprend le vieux jeu d&#8217;arcade [...]</description>
		<content:encoded><![CDATA[<p>[...] un superbe jeu fait en HTML 5, qui reprend le vieux jeu d&#8217;arcade [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mind the Gapp &#124; HTML 5 based Space Invaders</title>
		<link>http://dougmcinnes.com/html-5-asteroids/#comment-45</link>
		<dc:creator>Mind the Gapp &#124; HTML 5 based Space Invaders</dc:creator>
		<pubDate>Fri, 09 Jul 2010 19:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://dougmcinnes.com/?page_id=93#comment-45</guid>
		<description>[...] the game here.    &#8249;Previous Post InCopy CS4 and selecting the view [...]</description>
		<content:encoded><![CDATA[<p>[...] the game here.    &lsaquo;Previous Post InCopy CS4 and selecting the view [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

